Intelectual output IO1 - GAMESTWe are happy to announce that the GAMEST project has finished its research on existing gamification in VET Entrepreneurial Education.
We would thank the more than 100 teachers of Italia, Romania, Slovenia, and Spain took part in this pilot study.
We can highlight that despite the knowledge of teachers about gamification, there are still important barriers that prevent them from applying game mechanics and dynamics in their courses.
One of the most significant is the knowledge and effort needed to adapt their teaching methodology, which we hope to reduce with the second output of the GAMEST project.
Member of the Spanish partner: Juan Carlos
Za prikaz članka je potrebno omogočiti piškotke.